Updated November 23, 2021
We are very happy to report that we now have working internal native Apple Silicon builds of all of our plug-ins and are ready to begin testing with DAWs that currently support Apple Silicon.
The transition to native ARM-based Apple Silicon hardware is a massive transition for the entire music-making ecosystem: DAWs, plug-ins, audio drivers, and software licensing platforms must all adapt to an entirely new processing architecture.
In addition to the DAWs that support our plug-ins, we also rely on companies like Pace for their iLok license management tools – we cannot ship Apple Silicon/ARM native software until the DAWs and the tools we rely on have also made the transition.
- Some of the major DAWs that we support are just now beginning to release native Apple Silicon versions
- Pace has just reached a significant milestone in the very complex process of migrating their code to a brand new processor platform. A little over a week ago we received the first beta version of Pace tools with full Apple Silicon support.
We will begin testing the full suite of Soundtoys plug-ins in the coming days. While we can’t yet promise a final delivery date, once we have ensured that our plug-ins are stable and secure we will do everything we can to make them available to you as quickly as possible.
In order for you to run your DAW with native Apple Silicon software, your DAW, hardware drivers and all of your plug-ins may need to be running with native Apple Silicon software, depending on your particular setup. Here’s a quick rundown of common DAWs and their status as of this writing. Plug-in and DAW support is changing rapidly, so be sure to check in with your DAW and plug-in developers for the latest info:
|DAW||Apple Silicon Native||Works with Rosetta|
This is an exciting time for music software. The entire Soundtoys team is eager to harness the full power of the powerful new Apple computers. If you’re currently using a new M1 Mac, you can use our plug-ins now with your favorite DAW using Apple’s Rosetta technology, which seamlessly and efficiently runs Intel-native software.
See below for instructions on how to use Rosetta.
After several months of development our engineering team has recently completed most of the work needed to support VST 3. We currently have internal builds of all of our plug-ins and will begin testing in the next few weeks. We expect that when Cubase 12 is released at some time in 2022, the upcoming Apple Silicon version of Cubase may no longer support VST 2. We can’t confirm a release date for VST 3 support – we expect this release to come after our initial Apple Silicon / ARM release for MacOS.
Please check back here for the latest news on Apple Silicon/ARM and VST 3.
Apple Silicon and Rosetta
Soundtoys 5 plug-ins are fully tested and compatible with Apple Silicon computers through Rosetta 2, the Apple-approved framework that allows Intel-based software to run on the M1 chip.
Soundtoys maintains a high quality standard and will never claim compatibility until we and our partners are thoroughly tested. While we work to bring the full power of Apple Silicon to your Soundtoys plug-ins, here’s how you can keep running with Rosetta. Just follow the steps below:
Keep Running Soundtoys on M1 through Rosetta:
When you open an Intel-based application for the first time on an Apple silicon computer, you will be asked to install Rosetta. You only have to do this once and then it will be available for all Intel-based applications.
Currently, most of our supported DAWs will automatically open using Rosetta, since they haven’t been updated to run natively on Apple silicon computers.
Using Soundtoys in DAWs with native M1 support:
Logic Pro X, Garageband, and Adobe Audition are all capable of running natively on Apple silicon, so if you are trying to use Soundtoys plug-ins in these DAWs you will need to manually set them to open using Rosetta.
a. To check this – find your DAW in your applications folder.
b. Right-click on it and click “Get Info”
c. In the info menu find the “Open Using Rosetta” option and check it off.
If you had previously opened Logic without Rosetta enabled, you may need to rescan for Soundtoys plug-ins.